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@@ -1158,6 +1158,7 @@ static void point_add(felem x3, felem y3, felem z3,
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felem ftmp, ftmp2, ftmp3, ftmp4, ftmp5, ftmp6, x_out, y_out, z_out;
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largefelem tmp, tmp2;
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limb x_equal, y_equal, z1_is_zero, z2_is_zero;
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limb points_equal;
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z1_is_zero = felem_is_zero(z1);
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z2_is_zero = felem_is_zero(z2);
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@@ -1242,7 +1243,24 @@ static void point_add(felem x3, felem y3, felem z3,
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felem_scalar64(ftmp5, 2);
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/* ftmp5[i] < 2^61 */
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if (x_equal && y_equal && !z1_is_zero && !z2_is_zero) {
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/*
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* The formulae are incorrect if the points are equal, in affine coordinates
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* (X_1, Y_1) == (X_2, Y_2), so we check for this and do doubling if this
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* happens.
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*
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* We use bitwise operations to avoid potential side-channels introduced by
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* the short-circuiting behaviour of boolean operators.
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*
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* The special case of either point being the point at infinity (z1 and/or
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* z2 are zero), is handled separately later on in this function, so we
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* avoid jumping to point_double here in those special cases.
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*
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* Notice the comment below on the implications of this branching for timing
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* leaks and why it is considered practically irrelevant.
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*/
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points_equal = (x_equal & y_equal & (~z1_is_zero) & (~z2_is_zero));
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if (points_equal) {
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/*
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* This is obviously not constant-time but it will almost-never happen
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* for ECDH / ECDSA. The case where it can happen is during scalar-mult
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